The Magic Circle’s game within a game (bearing the same name) is a wreck, yanked this way and that by a precious auteur over years. Pixellated ’90s sci-fi spills onto a monochrome waste of RPG clichés; dark forests, skull mountains and hive queens are just some of the discarded ideas that will never be good enough to conclude a hallowed series and be studio head Ishmael Gilder’s legacy. Bills are mounting, the team’s rabid, and a demo must be shown at E4 in days.
Read more »
No comments:
Post a Comment