Sunday, August 23, 2015

Sync or swim

Sync or swim

Bennett Ring examines how Variable Refresh Rate tech has changed over the last year

It’s been over a year since we covered the first Variable Refresh Rate (VRR) technology to hit PC displays, in the form of NVIDIA’s G-Sync. A lot has changed since then, first with the Video Electronics Standards Association (better known as VESA) announcing that its own version of the technology, Adaptive-Sync, would become an optional part of the DisplayPort 1.2a specification. AMD then utilised Adaptive-Sync to launch FreeSync, its direct competitor to G-Sync.
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