Wednesday, July 8, 2015

Destiny: House Of Wolves

Destiny: House Of Wolves

Ever since Destiny’s release, Bungie has assured its players that they are being listened to, that the studio’s 500-strong team is working around the clock to shape this ambitious, yet flawed, online shooter into the game its fans want and deserve. It has rarely felt like the truth, the studio’s portentous, in-universe communications dismissing long-standing grievances while it works to its own agenda. Finally, eight months and change on, Bungie is starting to deliver: House Of Wolves is the work of a studio serving its players, rather than catering to the whims of those within its walls.
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