Friday, July 31, 2015

Mirror's Edge: Catalyst

Mirror's Edge: Catalyst

To tell Faith’s origin story, DICE strips away city edges to give her the run of the place

The opening sections of Mirror’s Edge did a fine job of disguising their linearity, but freerunning protagonist Faith never seemed as if she should be constrained at all. Mirror’s Edge: Catalyst addresses that longing for a lack of boundaries by giving her an entire city’s worth of rooftops to dash across and buildings to infiltrate, and the rush of doing so is enough to put mission objectives firmly to the back of your mind when you start playing. Moving Faith, a character always meant to embody the joy of unrestrained locomotion, feels better than before.
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