One of the great things about sourcing content for these independent gaming pages is that I can follow game development, and the people doing it, over time. I first saw Square Heroes at PAX Australia in 2013 and I recall it as being so immersive, I could momentarily ignore the madness of the indie pavilion, just to get lost in something really fun. Recently, at full release, I got so busy playing the campaign that I forgot to put my kids to bed. This game speaks right to my inner escapist.
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