Ubisoft takes a swing at something different in this game of multiplayer sword duels
When Ubisoft Montreal needed help with Watch Dogs’ driving model, it enlisted the services of Driver: San Francisco studio Ubisoft Reflections. Sweden’s Ubisoft Massive has recently brought its multiplayer-specialist stablemate in Annecy, France, on board to help with The Division. Ubisoft’s greatest asset is its studio network, a global spread of genre and functionality specialists able to provide expertise when required, although the downside is that it contributes to a highly familiar house style across its games. For Honor, however, is that rarest of beasts: a new Ubisoft game that bears no immediate resemblance to anything in the publisher’s back catalogue, borrowing no mechanics or assets as the team puts together something that – in the context of this company’s output at least – is unique.
Read more »
No comments:
Post a Comment