Even better than herding rectangles, you say? It can’t be!
Never has a game’s title lent itself so readily to trite observations about its content. Mike Bithell’s follow-up to blocks-with-feelings breakthrough Thomas Was Alone offers an enormous serving of stuff, and just in case your appetite for sneaking around its neon environs isn’t satiated by the 100 story missions, there’s a level editor, too. Player-generated content is already suitably… voluminous, and particular gems find their way into the hallowed ‘Staff Picks’ collection to save you trawling through the Pac-Man clones.
Read more »
No comments:
Post a Comment